Pay 2 Use and Party Truck:

A pay to use porta potty and a food truck for a cyberpunk dystopia.

Modelled in Blender, textured in Substance Painter and Substance Designer















Tree:

ZBrush, Blender, Substance Painter

Based on the bougainvillea flower













Rescue Mission:

A rescue mission for a plane crash leads to the survivors’ abandoned camp site.

Awarded highly commended for The Rookies’ monthly challenge: lost and found.

Materials made in Substance Designer, landscape made in Gaea.
Modelled in Blender, rendered in Unreal.
Rocks sculpted in Zbrush.











Fish out of water:

Fish Sculpted in Zbrush. 

Scene 1 (top left) made in Unreal Engine using Quixel Megascans.

Scene 2 (bottom left) modelled and rendered in Blender. Environment made completely with geometry nodes.





 


Game Ready Lamp model:

Lamp model made for project with Future/Past Creatives. Contains less than 3000 triangles. Modelled in Blender, textured in Substance Painter and Blender.








Rise of Azshara mastercopy

3D environment created based on concept art by Phillip Zhang for World of Warcraft.












Selected illustrations from Poplar Grove:

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