A pay to use porta potty and a food truck for a cyberpunk dystopia.
Modelled in Blender, textured in Substance Painter and Substance Designer
ZBrush, Blender, Substance Painter
Based on the bougainvillea flower
A rescue mission for a plane crash leads to the survivors’ abandoned camp site.
Awarded highly commended for The Rookies’ monthly challenge: lost and found.
Materials made in Substance Designer, landscape made in Gaea.
Modelled in Blender, rendered in Unreal.
Rocks sculpted in Zbrush.
Fish Sculpted in Zbrush.
Scene 1 (top left) made in Unreal Engine using Quixel Megascans.
Scene 2 (bottom left) modelled and rendered in Blender. Environment made completely with geometry nodes.
Lamp model made for project with Future/Past Creatives. Contains less than 3000 triangles. Modelled in Blender, textured in Substance Painter and Blender.
3D environment created based on concept art by Phillip Zhang for World of Warcraft.
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